Color Schemers
A 3-4 player couch competitive game of inverted tag
Color Schemers is an upcoming party game for 3-4 players available on MacOS and Windows. The current build can be found at our itch page.
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Our team:
​Jake O'Neill - Producer, Art Lead
Max Cronce - Producer, Design Lead, SFX
Daniel Wright - Designer, SFX
Kelly Huang - Artist
Ethan Chong - Artist
Tovi Wan - Artist
Bo Yang - Programmer, Prototype Designer
Quan Gao - Programmer
Additional collaborators:
Hunter Wheat - SFX, Programmer
Vadim Pelyushenko - Programmer
Huanlei "Helen" Wu - Programmer
Benjamin Chen - Design
Casey Selzer - Programmer
Eric Hu - Programmer, Prototype Designer
Jacob Thompson - Programmer
Marcos Quezada - Artist
Matthew Reed - SFX
Enzo Schlatter - Artist
Haydee Franco - Prototype Designer
Teresa Chen - Prototype Designer
Khatantitem Evscenaa - Prototype Designer
Gram Nitschke - Programmer, Prototype Designer
Trailer
Color Schemers is currently a prototype 3-4 player party game that is being iterated on by a small group of UCSC students for their capstone project.
The object of the game is to either catch the player with the colorful trail or, if you are currently that player, to keep away from everyone else as long as possible.
How to Play
This game is meant to be played with PS4 controllers.
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Controls:
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Jump/Double Jump = X
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Dash = R2
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Wall Slide = R1
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Wall Jump = Wall Slide + X
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Pause = Start