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Color Schemers

A 3-4 player couch competitive game of inverted tag

Color Schemers is an upcoming party game for 3-4 players available on MacOS and Windows. The current build can be found at our itch page.

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Our team:

​Jake O'Neill - Producer, Art Lead

Max Cronce - Producer, Design Lead, SFX

Daniel Wright - Designer, SFX

Kelly Huang - Artist

Ethan Chong - Artist

Tovi Wan - Artist

Bo Yang - Programmer, Prototype Designer

Quan Gao - Programmer

Additional collaborators:

Hunter Wheat - SFX, Programmer

Vadim Pelyushenko - Programmer

Huanlei "Helen" Wu - Programmer

Benjamin Chen - Design

Casey Selzer - Programmer

Eric Hu - Programmer, Prototype Designer

Jacob Thompson - Programmer

Marcos Quezada - Artist

Matthew Reed - SFX

Enzo Schlatter - Artist

Haydee Franco - Prototype Designer

Teresa Chen - Prototype Designer

Khatantitem Evscenaa - Prototype Designer

Gram Nitschke - Programmer, Prototype Designer

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Trailer

Color Schemers is currently a prototype 3-4 player party game that is being iterated on by a small group of UCSC students for their capstone project. 

 

The object of the game is to either catch the player with the colorful trail or, if you are currently that player, to keep away from everyone else as long as possible.

Trailer
Gameplay
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How to Play

This game is meant to be played with PS4 controllers.

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Controls:

  • Jump/Double Jump = X

  • Dash = R2

  • Wall Slide = R1

  • Wall Jump = Wall Slide + X

  • Pause = Start

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